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Assassin’s Creed 3 missions map inspired by Skyrim

According to those in charge of the eagerly anticipated Assassin’s Creed 3 title the missions map was inspired by Skyrim, which gives us reason to believe Ubisoft are in the business of seeing what works well in other games implementing the best possible experience they can for their upcoming game. Fans of Bethesda’s Elder Scrolls RPG will find the use of certain elements reassuring and we feel developers who choose to adapt a tried and tested formula in their own title deserve respect for doing the research necessary.
Ubisoft’s Phillipe Bergeron has commented on his experience throughout Skyrim and conceives that the way they structure the missions on their map is ideal way to be aware of your surroundings. In an article on Attack of the Fanboy they highlight the influence of Skyrim, and being able to having something in the grid meter at all times, giving players an insightful view of icons to draw your attention. Although we don’t expect the Assassin’s Creed 3 open world to be as big as Bethesda’s popular title, we are hoping that the scale will be close.
In other Assassin’s Creed 3 news, What Culture have an extensive post on what they feel will make this the game of the year and to start their countdown they highlight the influence of Ubisoft and the great AC titles they have produced. Although games like King Kong and Splinter Cell are very well detailed along with plot and gameplay the Assassin’s titles are highly polished to the point that you can see how much work has gone into them. The loss of Ezio to the series has given rise to a new Assassin adding more excitement along a fresh path and the multiplayer in this new game is touted to be pretty impressive this time around.
The Anvil engine that has been fully built and designed for this title will host everything from weather changes to life like battles, and they have placed the Naval Warfare aspect at number six of reasons why this will be a great game. Because of my recent experience of this at the Eurogamer Expo I would disagree with their view and regard this part of Assassin’s Creed 3 as a brilliant and essential fresh extra component to the game. This aspect is ideal for the period of the American Revolution and ships coming and going just add to the accuracy of the history.
They feel this could slow the game down where the story is concerned although they acknowledge this does look like fun, and we found this to be true making AC3 more unique. The story is mentioned and the modern day storyline is a great way to progress and the end of Desmond’s journey is one of the most intriguing parts. Some may have issues with the setting of the American Revolution, but the historical side is not only a big draw but the fact that this is a nation at war adds to the excitement. In addition, the Frontier is said to be one and a half times the size of the map in Brotherhood, without New York and Boston, and Connor the protagonist looks like he has elements of a mean character that we cannot wait to see in action.

Only last week we looked at some other new snippets of information about an unexpected Assassin’s Creed 3 enemy along with Connor’s motivations, and as we get drip fed more great details many gamers are now anxiously waiting for this to release at the end of the month. Are you expecting Assassin’s Creed 3 to have a massive open world to explore?

1 comments:

Unknown said...

No world in a game can be as big as the world in Skyrim. Good for Ubisoft to learn from good examples, take good things from other games and put them into one. Make it the best game ever!

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